Eelke FolmerPlayer Game Interaction Research
University of Nevada, Reno
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Eelke kitesurfing on Maui....just before I got hit by another kite and had to swim 2 miles to shore ;-( I am an Assistant Professor in the Department of Computer Science and Engineering at the University of Nevada in Reno. I research Human Computer Interaction, specifically focusing on video games, e.g. Player-Game interaction. The following tag cloud depicts my current research interests:
  • sensory substitution
  • natural interfaces
  • games
  • natural language interfaces
  • visual impairments
  • gestures
  • human navigation
  • exertion interfaces
  • haptics
  • mobile interaction
  • virtual worlds
  • motor impairments
  • mixed reality
  • crowdsourcing
The way we interact with software is increasingly modeled after how we interact with the real world, as such interaction is most natural to us. However, the emergence of immersive 3D technologies such as video games and virtual worlds as well as more intuitive forms of interacting with computers, such as using gestures, raises new barriers for users with disabilities. My research is motivated by the belief that a disability can be turned into an innovation driver. Through Extreme Interaction Design, my students and I try to solve interaction design problems for the most extreme users, with the potential to develop solutions that may benefit anyone. See here for an overview of our accessibility research projects.

Contact
Eelke Folmer
Department of Computer Science and Engineering MS/171
University of Nevada, Reno
eelke dot folmer at gmail dot com | Linkedin | Facebook | Scholar | CV